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GROWLANSER IV Characters
Crevaniel
When he was young, he had been taken in and raised by Decsen, the leader of the mercenary group Arten Schwart. Growing up surrounded by a strong troupe, he possesses merit as a mercenary even though young.
Rems
A boy collapsed in the forest and rescued by Crevaniel and Regina. Since then he has come to live with them as a member of Arten Schwart. He is gentle and always positive. It became Crevaniel's duty to look after him.
Frane
A girl called "Ruin Child", a survivor of a civilization 2000 years ago. She somehow has a connection with Crevaniel's past, but because she lost her memories other than knowing her own name, it is concealed in mystery.
Regina
Daughter of Decsen, the leader of Arten Schwart mercenary group. Because of being surrounded by rough guys, she has a bit of a nasty tongue. Has a brother-sister relationship with Crevaniel.
Vallery
Man met at Reinfaltz base. He puts on a cool air but is hiding a passion. With an honest and steady personality not matching his outward appearance, he is full of ambition and reliable as a comrade.
Eliza Mayfield
A daughter of the Mayfield noble family. She was raised sheltered as a lady, so she has ignorance of the ways of the world, and her pride is high. Once she decides something, she dislikes turning from it.
D-TP
A human-figured familiar to serve the hero. Constantly bright and cheerful, and perhaps the party's moodmaker. TP type's feature is to strengthen your physical ability.
D-LN
A human-figured familiar to serve the hero. Prudent with diligence, her behavior is full of intelligence. LN type's feature is to strengthen magic.
D-LM
A human-figured familiar to serve the hero. Somewhat childlike, a warm and snug peculiar atmosphere is LM type's characteristic. She gives a calm impresson but as for abilities, she compares favorably to the other types.
Leona
A mysterious girl from a parallel universe. She has ears and tail like a cat but seems to dislike being regarded in the same light as one.
Decsen
The leader of the powerful and famed mercenary group Arten Schwart. From the first his merit is such that he is called for by Valcaneer's officer, and has utmost trust from the mercenary group members.
Bower
As Decsen's right-hand man he supports the Arten Schwart group. He is a largehearted and warm personality full of human kindness.
Rudvich
Dulkheim army officer, generally in charge of Reinfaltz base. From his military achievements in the Eizenvant battle, he is adored by the citizens as a hero.
Roomise Rihtman
Leading person of the magic research in Dulkheim. It is said that if it were without him, the utilization of magic stones would have been ten years later. When he immerses himself in research, he forgets food and rest.

Belhart Munzer
Valcaneer Royal Guard member. Because he is quiet, he appears to give an unsociable impression but in fact he is calm and subtle. Because he always pays attention to the people in the surroundings, he keeps his subordinates' morale high.

Dianna Silvernale
Valcaneer Royal Guard member, a rank respected as mighty warriors. Her merit and military achievement are strong even though she is a woman. It is said that she inherited her fencing skill from her mother.
Alphonce Ordineil
Valcaneer Royal Guard member and lord of Ordineil. Holds a strong sense of justice, he constantly considers the citizens' well-being. He is firm and stubborn when he puts his mind to something.
Crestfer Ordineil
Alphonce's older twin brother. He enjoys flirting with women and constantly wanders around even past the country's borders in leisure. On the other hand he often worries about Alphonce.
Hien
A master fencer with reputation in the continent. Invited by military authorities of nations, he instructs fencing. He is a man who is strict toward himself and others.
Baker
Marculey's general, deeply trusted by Alicia. Charged with defending Marculey, however this nation is by nature weak in military.
Blunteer
A superior man in battle, said to be the best in Reinfaltz base. Silent and serious, he is harsh with himself but gentle to others. He is popular with people because of that kindness but for some reason he is harsh toward Crevaniel.
Vester
Not belonging to any country, a mysterious man who moves only for a peculiar objective.
Alicia Marculey
Princess of Marculey who wants peace and to unify the four nations in the continent.

Maggy
Clever scientist sort, she supports Crevaniel with technology developments.

Sydney
Manager in charge of Crevaniel's base. Very sincere and serious and never lets anything slip.
Mell
Runs the accessory shop at Crevaniel's base. She came from another continent and wandered about as a merchant prior to that. All of her merchandise is handcrafted.
Deringer
President of Dulkheim, has a greed for authority. He will try to use various schemes to capture the public's heart.
Kergil
A strange man living in dark side of Dulkheim, performing dirty work for Deringer. In the Dulkheim military, there is an unofficial secret information department where such things as prisoner interrogations and assassinations are carried out.
King of Valcaneer
He is devoted to the prosperity and interest of his country and will put out aggression toward other countries. He has the Royal Guard which has command of a mighty military force.
Norman
A commissioned officer under Munzer, he is young but able. He supports Munzer with his cool-headed judgment on the battlefield.
Simons
Valcaneer's commissioned officer devoted to attaining strong status. He will even use foul tactics to achieve his goal.
Leader of Death Wings
The fearsome Death Wings mercenary group's leader. Always wearing a skull mask, he is in a single word atrocious. His group is feared throughout the continent.
Achiel
An angel, an enemy of humankind, but in fact they are familiars from the future.
Youriel
An angel who believed in humans to the last. She came from the future with Achiel.

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